Call of Duty 4
De Wiki Cod-Gamer.
(Différences entre les versions)
Ligne 6 : | Ligne 6 : | ||
[[Call_of_Duty_4:Les_maps|Les maps]] | [[Call_of_Duty_4:Les_maps|Les maps]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Ambush (mp_convoy)|Ambush (mp_convoy)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Backlot (mp_backlot)|Backlot (mp_backlot)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Bloc (mp_bloc)|Bloc (mp_bloc)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Bog (mp_bog)|Bog (mp_bog)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Countdown (mp_countdown)|Countdown (mp_countdown)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Crash (mp_crash)|Crash (mp_crash)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Crossfire (mp_crossfire)|Crossfire (mp_crossfire)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#District (mp_citystreets)|District (mp_citystreets)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Downpour (mp_farm)|Downpour (mp_farm)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Overgrown (mp_overgrown)|Overgrown (mp_overgrown)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Pipeline (mp_pipeline)|Pipeline (mp_pipeline)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Shipment (mp_shipment)|Shipment (mp_shipment)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Showdown (mp_showdown)|Showdown (mp_showdown)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Strike (mp_strike)|Strike (mp_strike)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Vacant (mp_vacant)|Vacant (mp_vacant)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Wetwork (mp_cargoship)|Wetwork (mp_cargoship)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Crash Hivernale (mp_crash_snow)|Crash Hivernale (mp_crash_snow)]] | ||
+ | * [[Call_of_Duty_4:Les_maps#BroadCoast|BroadCoast]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Creek|Creek]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Kill House|Kill House]] | ||
+ | * [[Call_of_Duty_4:Les_maps#Chinatown|Chinatown]] | ||
+ | |||
+ | |||
[[Call_of_Duty_4:Les_grades|Les grades]] | [[Call_of_Duty_4:Les_grades|Les grades]] |
Version du 2 juillet 2009 à 20:48
* Ambush (mp_convoy) * Backlot (mp_backlot) * Bloc (mp_bloc) * Bog (mp_bog) * Countdown (mp_countdown) * Crash (mp_crash) * Crossfire (mp_crossfire) * District (mp_citystreets) * Downpour (mp_farm) * Overgrown (mp_overgrown) * Pipeline (mp_pipeline) * Shipment (mp_shipment) * Showdown (mp_showdown) * Strike (mp_strike) * Vacant (mp_vacant) * Wetwork (mp_cargoship) * Crash Hivernale (mp_crash_snow) * BroadCoast * Creek * Kill House * Chinatown